Black Ops Cold War Dec 16 Patch Update: Bug Fixes

Treyarch has released a new patch update on December 16 for Call of Duty: Black Ops Cold War on PlayStation, PC, and Xbox.

UPDATE: Treyarch has released patch notes for updates made to the game since December 15, including fixes with the December 16.

Yesterday’s game update resolved a “Zed 398 Swift Clover” error message that temporarily prevented PC players from accessing Season One maps at the start of the season, as well as an issue with occasional hitching during gameplay for PlayStation 5 players. We’ve also implemented additional stability improvements in MP and Zombies for a smoother experience.

This morning’s update delivers improvements to spawns on Nuketown ’84, the removal of health regen for Props in Prop Hunt, and more quality-of-life fixes, including more relaxed requirements for “Behind Cover” Weapon Camo challenges.

In Warzone, the Raven team has temporarily removed the Attack Helicopter from both the Verdansk and Rebirth Island maps to address an issue that could cause players to appear invisible. The normal helicopter will remain in Warzone while the issue is investigated.

Get all the details on everything new in Black Ops Cold War and Warzone here, and read below for patch notes covering our latest updates since the launch of Season One:

GENERAL

  • Resolved “Zed 398 Swift Clover” error that temporarily prevented PC players from loading into Season One maps at the start of the season.
  • Resolved an issue with occasional hitching during gameplay on PS5.

MULTIPLAYER

Stability

  • Scorestreaks
    • Fixed a rare crash related to the Sentry Turret.
    • Fixed a rare crash related to the Spy Plane.
  • Field Upgrades
    • Fixed a rare crash related to the SAM Turret.
  • General
    • Fixed a crash related to Woods voiceover audio.
    • Fixed a crash related to Score Events.

Maps

  • Nuketown ’84 / Nuketown ’84 Holiday
    • Adjusted spawn logic.
  • Raid
    • Addressed an issue where players could capture the first Hardpoint zone outside of the intended boundary.

Modes

  • Prop Hunt
    • Disabled automatic health regen for Props.
    • Removed the Steel Chair from the Prop list on Checkmate. Steel Chair OP.
  • Combined Arms: Assault
    • 20 seconds will now be added to the game clock when a zone is captured to reduce the frequency of a game ending in a Draw due to lack of time when transitioning to a new zone.

Challenges

  • “Behind Cover” Weapon Camo Challenge
    • Increased the distance check.
    • Removed the requirement for the victim to face a certain direction.

ZOMBIES

Stability

  • Addressed an issue that could cause instability during Plaguehound rounds.
  • Added various stability fixes.

Die Maschine

  • Addressed a rare issue that could cause interact prompts to incorrectly appear around the map.

GLOBAL

UI

  • Improved breadcrumb (green dot) user experience when unlocking attachments.
  • Addressed an issue that could cause long wait times coming out of the After Action Report.

WARZONE

Vehicles

  • Temporarily removed the Attack Helicopter from Verdansk and Rebirth Island maps to resolve an issue that could cause players to appear invisible.
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