Call of Duty Season 2 Reloaded

Vanguard Season 2 Reloaded update: Release date, Arms Race mode, new Ranked Play rewards, Zombies updates

Vanguard’s Season 2 update brought new maps, weapons, and Ranked Play. But that’s not all Sledgehammer Games have in store, as Season 2 Reloaded brings another major content drop. Here’s everything we know about Vanguard Season 2 Reloaded.

We’re almost halfway through Call of Duty: Vanguard’s second season, which brought new weapons, maps, and Ranked Play at last. That’s not all for Season 2 though, as the Reloaded update brings even more major additions to the game.

Here’s everything we know about Vanguard Season 2 Reloaded, including the release date, Arms Race mode, Ranked Play rewards, Zombies updates, and a new weapon.

warzone season 2 reloaded roadmap

Vanguard Season 2 Reloaded update release date

Players will be able to download Vanguard Season 2 Reloaded update on March 22, with the content going live following Warzone’s update on March 23 at 9 AM PT / 12 PM ET / 4 PM GMT.

This update brings the brand-new Arms Race mode, the Top 250 Ranked Play Skill Division, more Ranked Play rewards, and new Zombies content.

CoD Vanguard Arms Race mode

New Arms Race mode arrives in Vanguard Season 2

Call of Duty’s devs revealed that Vanguard will receive a new mode in the Season 2 Reloaded update – Arms Race.

Arms Race takes place on Alps, “the largest map in Vanguard set in Task Force Yeti’s main area of operations.” Fighting 12v12, players will “drop in across this alpine tundra,” and need to capture all bases to win.

Arms Race mode in Vanguard Season 2 reloaded

Players can choose to deploy at any point that their team owns, or spawn on squad members. Plus, there will be Champion Hill-esque Buy Stations where you can purchase weapons, Field Upgrades, and Custom Loadouts.

Aside from its scale, what sets Arms Race apart is its vehicle play. Players will take control of the Motorcycle, CD12 Transport, and Tank to help their team secure domination. Players can get their hands on these powerful vehicles by purchasing them at friendly bases.

Arms Race will currently take place exclusively on the Alps map. This new large map was designed specifically for Arms Race with its “iced-over lake and mountainside fortresses.”

It is going to be the biggest map to hit Vanguard when the Season 2 Reloaded update content drops on March 23. Naturally, a large map means a large lobby so players will be split into two teams of 12. Each team will be tasked with capturing bases scattered across the map.

In total, Alps will feature seven bases, “By default, two out of the Alps’ seven potential bases will already be taken out of commission, making it a five-base fight for supremacy.” Captured bases can be used as spawn points, but players can also opt to spawn on fellow squad members.

Buy Stations Arms Race

Accumulating cash and purchasing weapons and equipment will be the key to success. Each friendly base will have several Buy Stations and they will function in a similar fashion to Champion Hill Buy Stations, “purchase weapons, equipment, Killstreaks, Field Upgrades, or even use your Custom Loadouts.”

A Custom Loadout will surely make your task easier so be sure to save up a considerable amount for one.

Vanguard Arms Race vehicles

Snoop Dogg Operator on Motorcycle

In addition, cash can also be spent on vehicles which will make quickly traversing the large map easier. There are three vehicles with unique characteristics that Vanguard players will need to get accustomed to.

Motorcycle

This is the only vehicle that can be called in for free at any time throughout the match. The Motorcycle isn’t the sturdiest of vehicles but it sure is quick and it can seat one passenger in addition to the driver.

It is by far the fastest vehicle available in Arms Race and it will conform to your needs and change of strategy with one twist of the handle. The Motorcycle’s glaring weakness is its durability as it can be taken down quite easily by a wave of bullets.

Tank

Arms Race tank

As you might expect, the Tank is indeed the most expensive vehicle available to players. However, it is also the most powerful therefore saving up for a Tank is a calculated risk that could pay off as you use it to capture an enemy base.

Interestingly enough, the built-in weaponry is controlled by the driver which means the Tank is a one-person vehicle. What makes the Tank so special is its versatility as a weapon that can be used to defend your base or capture an enemy base.

CD12 Transport

This squad-friendly vehicle will transport one driver and three passengers to enemy bases. It isn’t as fast as the Motorcycle, but the ability to carry four soldiers will certainly help when engaging in gunfights as you get to your destination.

The CD12 will cost “a few hundred in-game Cash” so it’s still quite the bargain. The medium-sized vehicle will cause a large explosion when destroyed therefore it “may aid in destroying an enemy base’s gate.”

More Ranked Play rewards arrive in Vanguard Season 2 Reloaded

Solange ranked play operator skin

Ranked Play arrived in Vanguard at the beginning of Season 2, allowing players to play like the pros, climb through the Skill Divisions, and earn rewards to show off. There will be even more rewards to show off following Season 2 Reloaded.

Players can currently earn Calling Cards, Emblems, and an Operator Skin for Solange, but the devs confirmed they will be adding more rewards with Season 2 Reloaded.

The devs are adding one more Skill Division above Challenger called ‘Top 250,’ which shows all of the players in their own leaderboard – expect to see plenty of pros next to some top players you’ve never heard of.

ranked play in vanguard season 2 reloaded

Players of any Skill Division can also earn “two new Pro Issue Blueprints, two Weapon Camos, two Charms, an exclusive Spray and Sticker, and an animated Emblem awarded at the end of the Season based on your final Skill Division.”

Plus, “players can earn the Ranked Legend Solange Operator Skin by winning 25 games in the Master Skill Division or higher, and each Skill Division also has a Charm that can be earned by winning 10 games in that Skill Division.”

The devs are also reducing Skill Rating Restrictions, which you can check out below:

These are the current rules for SR restrictions:

  • Players in Master & Challenger can only party up within 500 SR.
  • Players in Expert & Elite can only party up within 1000 SR.
  • Players below Expert can party up without restrictions.

… and these will be the updated rules going live with Season Two Reloaded:

  • Players in Master & Challenger can form parties with players up to one adjacent Skill Division away.
  • Players in Elite can form parties with players up to two adjacent Skill Divisions away.
  • Players below Elite can party up without restrictions and can party with players who haven’t yet completed their Seasonal Skill Evaluation matches.
  • Party Restriction rules are determined by the highest Skill Division represented in the party.

Vanguard Season 2 Reloaded Zombies changes

Vanguard players fighting Zombies

Although Vanguard players initially called the Zombies mode “embarrassing” for its lack of content, Treyarch have been building on the mode in each of the seasonal updates. It now has two maps, Wonder Weapons, and a Main Quest.

However, players have been desperate for the ability to pause the game, and the feature finally arrives in the Season 2 Reloaded update alongside new Covenants, a new Sacrifice Objective, and bug fixes.

Vanguard Zombies player shooting Ray Gun

New Vanguard Zombies Covenants

Vanguard Zombies Covenants are abilities players can purchase after completing objectives, and the Season 2 Reloaded update adds two more.

The Season 2 road map revealed that the Critical Expertise and Explosives Expert Covenants will arrive with the Season 2 Reloaded update. Critical Expertise increases the chances of a critical hit, and Explosives Expert does exactly what you’d expect, making your explosives more powerful.

You can check out both of the new Covenants and their abilities below:

Critical Expertise

  • Noncritical hits have a chance to become critical hits. Critical kills with Death Blow equipped will return ammo.
  • Rare: Noncritical hits have a 10% chance to be critical.
  • Epic: Noncritical hits have a 20% chance to be critical.
  • Legendary: Noncritical hits have a 30% chance to crit for 50% bonus damage.

Explosives Expert

  • Your explosions do more damage to the enemy and less damage to you. Splatterfest and Energy Mine explosion damage is increased. Ray Gun splash damage is not affected.
  • Rare: Your explosions do 50% more damage to the enemy and 50% less damage to you.
  • Epic: Your explosions do 75% more damage to the enemy and 75% less damage to you.
  • Legendary: Your explosions do 100% more damage to the enemy and 100% less damage to you.

vanguard zombies players fighting in terra maledicta

Dedicated server pause arrives in Vanguard Zombies

Usually an expected feature, Vanguard players were shocked when Zombies launched without a dedicated pause button, however, it will finally arrive with the Season 2 Reloaded update.

The devs confirmed that “Players in Solo matches and single-player Private matches will be able to pause for up to two hours collectively per match on dedicated servers, and can continue to pause indefinitely in Offline/Local matches.”

Vanguard Zombies Ray Gun and Decimator shield wonder weapons

New Vanguard Zombies Sacrifice Objective & bug fixes

While details are sparse at the moment, the devs confirmed that Vanguard Zombies players will “take on the new Sacrifice Objective in “Der Anfang” for a wider variety of challenges to take on,” and Treyarch will detail additional bug fixes.

We can expect more information when the official patch notes drop ahead of Vanguard’s update on March 22 at 9 AM PT.

New weapon arrives later in Vanguard Season 2

Armaguerra 43 in vanguard

While Vanguard Season 2’s Battle Pass added the KG M40 and Whitley, the Armaguerra 43 SMG is set to arrive alongside the Gustavo Dos Santos Operator in the Reloaded update.

The Armaguerra is described as a “very high rate-of-fire SMG” that’s “effective at short to medium range engagements.” However, they said that it has high recoil and low damage, so don’t expect to be beaming players across the map.

The devs have revealed that “The Armaguerra 43 can be unlocked in one of two ways: through an SMG-based challenge or via Store Bundle to be released later this season.”

Source: Call of Duty blog

Warzone’s Battle Royale & Vanguard Royale modes merging in Season 2 Reloaded update

Vanguard Royale has been a fan-favorite addition, especially with the changes made in Warzone Pacific Season 2. However, Raven have confirmed that Vanguard Royale won’t return after the Reloaded update, with the devs merging Battle Royale and VG Royale together.

Warzone’s Vanguard Royale offered players a purely WW2 experience, removing modern equipment such as Heartbeat Sensors and only allowing players to use Vanguard guns. Raven Software made changes to separate it from regular Battle Royale in Season 2, increasing the health to 150 and removing UAVs for a few weeks.

Many prefer Vanguard Royale thanks to these changes, but it will be disappearing after the Warzone Season 2 Reloaded update. Raven Software will be merging Vanguard Royale with Battle Royale to create a single experience.

warzone player using ak-47

Warzone Pacific Season 2 Reloaded is set to make even more major changes to CoD’s battle royale, with Gas Masks no longer making you fall to your death and Rebirth Reinforced bringing new POIs to Rebirth Island.

Although Vanguard Royale has been a huge success, Raven Software said that they “don’t want two different communities playing two different battle royales.” They explained that Vanguard Royale was an experimental mode, but “now it’s time to take the best of both and make one mode.”

Warzone plane flying over Caldera

Vanguard Royale will disappear from playlists alongside the Season 2 Reloaded update, where there will just be ‘Battle Royale’ with all squad sizes.

They haven’t revealed all of the Vanguard Royale features that will hit Battle Royale, but we know that the 150 HP will arrive, as well as Big Game Bounties and new Public Events such as the Restock event.

Rebirth Reinforced release date

The devs have stated that the new Rebirth Island map will arrive on March 23 with the Warzone Pacific Season 2 Reloaded update. Expect the update to go live at 9 AM PT / 12 PM ET / 4 PM GMT on all platforms.

When Warzone Season 2’s roadmap was released prior to the new season’s major update, Rebirth Island fans were drawn to the mention of map changes and it seems like the wait is almost over.

Rebirth Reinforced new POIs

Thanks to Beenox and Raven Software, players will receive an updated version of Rebirth Island. The devs have used player feedback to tweak the Rebirth map and there are bound to be some exciting new POI additions.

Rebirth Reinforced Stronghold POI

Stronghold POI Rebirth

What Rebirth Island fans knew as Security on the southern tip of the island will soon be known as Stronghold. The new POI seems to have a long road that leads up to a fortress-like building which explains the name Stronghold.

Given how isolated the area is and how there’s really only one way to reach the rear position, it will likely prove to be a difficult area to infiltrate. On the flip side, the power positions could prove to be excellent as enemies funnel up the stretched road to reach you.

Rebirth Reinforced Docks POI

Docks POI Rebirth

Another interesting addition is the inclusion of the Docks POI. Although Rebirth Island had a Dockside area, we can clearly see that Rebirth Reinforced has a vital Docks POI on the West side of the map.

Of course, the standout feature of this new POI is a massive boat that could be seen on the image of the map. Interestingly enough an identical boat can also be found on the East side of the map near the Factory POI.

Aside from new POIs, players could expect various cosmetic changes, “Head to the main Prison Yard to see it partially reinforced and the construction materials being used on it, which can be used as cover or as platforms for jumping onto the guard wall walkways.”

Rebirth Reinforced features

Weapon Trading Station

Weapon trade stations Rebirth Island

What are Weapon Trade Stations in Warzone?

Weapon Trade Stations are a new feature in Warzone Pacific Season 2, arriving as part of the new Rebirth Island Reinforced map.

These new Weapon Trade Stations allow players to “give up their weapon in exchange for one of lesser quality plus additional items, depending on the original weapon’s rarity.”

The devs explained that players can get “Cash, equipment, Armor Satchels, Self-Revive Kits, Killstreaks… or even a Specialist Token,” so it’s well worth trading in any Epic or Legendary weapons you’re not interested in using.

Water tower in Warzone's Rebirth Island Reinforced map

How to unlock Weapon Trade Stations in Warzone

Warzone’s Weapon Trade Stations won’t be available in Rebirth Island immediately after the update. Instead, players need to unlock them through the Rebirth Reinforced Event’s Community Challenges.

The first of these Community Challenges will unlock the Weapon Trade Stations, where players need to achieve a certain amount of kills in Rebirth Island Reinforced. The amount hasn’t been specified yet, but if the kills are achieved, “those who participated will automatically receive 25,000 XP and unlock the use of Weapon Trade Stations on the island.”

Redeploy Balloons

By now, most Warzone players are familiar with Redeploy Balloons thanks to Caldera and they’ll be making their way to Rebirth Reinforced as well. We already know that Redeploy Balloons are excellent tools for repositioning across the map.

With the prison island being so small it will be interesting to note how they’re used in comparison to the massive battlefield of Caldera, “with a shorter ascender cable to properly balance how much ground one can cover with them across the island.”

Rebirth Reinforced modes

Rebirth Island new modes

Rebirth versions of Payload and Blood Money will be coming to Rebirth Island as the devs believe it’s a good fit for the small map. Blood Money is a Plunder-like mode that provides players with “a significant payout for Kills even if their target has little to no money on them”. this is likely going to be a great mode for grinding weapon levels.

Meanwhile, the Payload mode will task players with either escorting or attempting to stop an armored truck on Rebirth Island. Players will be split up into two 12 vs 12 teams in order to complete the objective.

Finally, players will also receive Rebirth Resurgence Solos which will allow them to test their skill alone. “In this Solo variant, Operators will have their Rebirth meter already activated. This means they will have a free life before needing to earn score for additional respawns”

New design for Rebirth Island

At the start of Warzone Season 2 Reloaded, players will be treated with the Rebirth Reinforced Event. You will have the chance to earn a Legendary LMG Blueprint, a ton of XP, and more new features. One of these features is the previously mentioned Weapon Trade Stations which will be active during the Rebirth Reinforced Event.

The devs have promised Community Challenges that players will work towards, “The first of these is just earning kills on the island. If the entire community earns enough kills following the update, those who participated will automatically receive 25,000 XP and unlock the use of Weapon Trade Stations on the island.”

Not a lot is known about all the Warzone Changes, but one other is the addition of Portable Buy Stations.

The Warzone Pacific Season 2 Reloaded update has officially been announced, and as well as changes to Rebirth Island and player health, players will also be getting a new way to purchase items from the Buy Station.

As the Portable Decontamination Stations were such a hit, it seems the devs have decided to do something similar for Buy Stations.

Warzone player using buy station

During a call with CharlieINTEL, Raven Software revealed that players will be seeing Portable Buy Stations in a Warzone Pacific Season 2 Reloaded update.

Although this feature will not be available upon launch of the update, the devs have insisted that it will arrive “later in Season 2.5.”

These Portable Buy Stations could really change the dynamic of Warzone, especially since a big part of doing well in a match is safely visiting a Buy Station and being able to get what you need from it.

These Portable versions of the Buy Stations will allow players to purchase items on the fly, which means there won’t be as much danger in acquiring UAVs, Loadouts, or anything else that players may need in dire situations.

@codplayers

Warzone Pacific Season 2 Reloaded patch notes

GENERAL

  • Private Matches

    • Rebirth Resurgence
      • A variety of fixes and adjustments have been made to better simulate the experience found in Public Matches.
    • Rebirth Mini Royale
      • This mode has been disabled.
  • Vanguard Weapons now have inspect animations.

GAMEPLAY

New

  • Deployable Buy Station
    • Added as Legendary ground loot, the Deployable Buy Station is a Field Upgrade that, once the marker is deployed, will call in a Buy Station to the location.
    • The Deployable Buy Station has the same inventory as the normal Buy Station.
    • The Deployable Buy Station will show up on the Tac Map with its own unique icon.

Adjustments

  • Gas Mask
    • Players will now be able to drop their Gas Mask, whether to give to a squad mate or out of choice, through the drop down inventory menu.
  • Armor Satchels
    • Players can collect the Armor Plates within ground loot Armor Satchels, even if they are currently equipped with an Armor Satchel.
    • Armor Satchels now show how many Armor Plates they contain in their loot card.
  • Recovery
    • While downed, Players will be able to control the state they will be self-revived into to allow for being in a prone or crouched state.
  • Contracts
    • In-world Contracts have been rotated at an angle to make them easier to find and ping.
    • Contracts will show on the Tac Map, even when an existing Contract is in progress, to better enable forward tactical planning.
    • Rebalanced the distribution of Contracts in Battle Royale and Plunder modes to better favor Bounties.
    • “Most Wanted” has been removed from the selection pool of “Top Secret”.
  • Smoke Grenades
    • Improvements have been made to better distinguish the visual differences between Loadout Drop Markers, the new Deployable Buy Station Markers, and Smoke Grenades, when viewed in-world.
  • Parachutes
    • Players can now cut their parachutes at any point before their feet touch the ground.
    • An adjustment has been made to slightly increase the height required for being able to deploy a parachute in order to reduce false positives of the parachute opening when jumping at an angled, low height.
    • Note; an additional bug fix is in development to fix certain Operator parachute behavior currently being inconsistent.
  • Heavy Weapon Drop Public Event
    • Heavy Weapon Drops have had their default loot vastly improved, and now include a guaranteed UAV, and a guaranteed Legendary loot item.
  • Fire Sale Public Event
    • The Buy Station Fire Sale discount has been decreased from 80% to 50% for UAV’s.
  • Commendations
    • The Commendations page will now show unearned Commendations to better help players collect them all.

New Rebirth Island Ingredients

  • Weapon Trade Station
    • This feature allows Players to trade their currently equipped Weapon for great commodities such as Armor Satchels, Killstreaks, Cash and much more.

Here’s a complete list of Weapon Trade Station opportunities and their respective rewards:

  • Fire Sale Deal
    • Accepts any Weapon and gives great rewards. Players can ONLY DO THIS 1 TIME per Weapon Trade Station.
    • Legendary Rarity Weapon with 2 extra magazines
    • 1 Legendary Field Upgrade OR 1 Legendary Killstreak
    • 1 Self-Revive OR Gas Mask OR Armor Satchel OR Durable Gas Mask (Very Low Drop %)
    • 1 Lethal Equipment OR $500 OR $800
    • 1 Tactical Equipment OR $500 OR $800
  • Legendary/Custom/Ultra/Heroic Rarity Weapon
    • Rare Rarity Gun with 2 extra magazines
    • Legendary Killstreak
    • 1 Legendary Field Upgrade OR Specialist Token (Very Low Drop %)
    • $800 OR $1200
    • 1 Lethal Equipment OR Tactical Equipment
  • Epic Rarity Weapon
    • Uncommon Rarity Gun with 2 extra magazines
    • Self-Revive
    • Armor Satchel or Epic Killstreak or Epic Field Upgrade or Legendary Field Upgrade (Very Low Drop %)
    • $500 OR $800
  • Rare Rarity Gun/Melee Weapon
    • Common Rarity Gun
    • Gas Mask
    • Rare Field Upgrade OR Armor Satchel OR Munition Box (Very Low Drop %)
  • Uncommon Rarity Gun Weapon
    • Common Rarity Gun
    • 1 Lethal Equipment
    • 1 Tactical Equipment
  • Common Rarity Weapon
    • Another randomized Common Rarity Gun

  • Communications Towers
    • Players may spend $1500 (or $5000 in Plunder) to activate red Communications Towers across the map to enable a stationary UAV at its location.

  • Staged Blueprints & Items
    • Players may find iconic Blueprints and powerful items strategically placed across the map.

  • Golden Vaults & Secrets
    • This new version of Rebirth Island contains many secrets and bunker doors to be located and unlocked.

EVENTS

Generic Action Shot

Rebirth Reinforced

  • Rebirth Community Challenges
    • All Operators will need to work together to complete four Community Challenges which will each unlock new gameplay elements and provide massive amounts of Player XP:
      • Operators must get a combined 20 billion kills on Rebirth Island to unlock the Weapon Trade Station and earn 25k XP.
      • Operators must trade a combined 190 Million Weapons to the Weapon Trade Station to unlock the Communications Towers and earn 50k XP.
      • Operators must secure a combined 130 Million Payloads on Rebirth Island to unlock the Armored Truck Deployment Public Event and earn 75k XP.
      • Operators must gather a combined $40 Trillion in Blood Money on Rebirth Island to unlock the Golden Vault Mystery and earn 100k XP.
  • Participation Challenges
    • We also have four Participation Challenges!
      • Wipe 3 enemies in Resurgence Solos on Rebirth Island.
      • Trade 30 Legendary Weapons to the Weapon Trade Station on Rebirth Island.
      • Push or halt the Payload for a total of 20 minutes on Rebirth Island.
      • Gather $5 Million in Blood Money on Rebirth Island.
  • Rewards
    • Seven cosmetic rewards will be available with this event.
    • Each Participation Challenge will have its own unique reward.
    • Winning 25 Resurgence matches will unlock another reward.
    • There are also 2 mystery rewards to unlock by deciphering secrets on the island…

MODES

New Modes

  • Rebirth Payload
    • A 12 vs. 12, fast-paced & simplified variant of the Limited-Time Mode with one Payload to push or halt.
  • Rebirth Blood Money
    • It’s time for Plunder fans to drop in to Rebirth Island for a hectic version of a fan favorite mode.
  • Rebirth Resurgence Solos
    • Tired of carrying all your friends to victory in other Resurgence modes? Now you can drop in solo!
    • In Resurgence Solos, you start the match with a free Redeploy. On death, this Redeploy will be used up and will require you to stay alive for a short time period to earn another one.

Mode Adjustments

  • New Public Events (Rebirth Island – All Modes)
    • Armored Truck Deployment
      • Rebirth Reinforced introduces the “Armored Truck Deployment” event that drops lethal vehicles into the Warzone.
    • Vanguard Events
      • Rebirth now also supports the Vanguard Public Events such as Weapon Drop, Cash Drop, and Restock.
    • Juggernaut Armor Drops
      • These drops will be very rare so don’t miss out on capturing them!
  • Rebirth Resurgence
    • Following feedback from the community, all Players drop with the same Weapon on spawn & respawn and the Weapon will change with each circle.
    • Players will spawn with Weapons from Vanguard, Cold War, and Modern Warfare.
    • Added an icon to clarify when spawn protection is active.
    • Resurgence now has custom voice overs.
    • Re-balanced the quantity of contract types to make Top Secret and Supply Drop contracts more scarce
    • Free Loadout Drop will now drop approximately 50 meters closer to a squad to improve accessibility.
  • Battle Royale
    • After two seasons of Vanguard Royale being in regular playlist rotation, and listening to your feedback, we are starting to merge the two Battle Royale experiences into one. We have been really happy with the reception to Vanguard Royale, and as we have listened, watched, and enjoyed all the conversations about the two Battle Royale modes, it’s now time to take the best bits from each and create the definitive Battle Royale experience, starting at launch and with further updates happening during the in-season and the seasons ahead.

      • Launch
        • Gameplay
          • Default core health is now at 150 (up from 100).
        • Loot
          • Dead Silence will remain as Legendary ground loot.
      • Season Ahead
        • Contracts
          • All Vanguard Royale Contracts will be integrated;
            • “Big Game Bounty”
            • “Top Secret”
            • “Supply Drop”
        • Public Events
          • All Vanguard Royale Public Events will be integrated into the event pool;
            • Cash Drops
            • Heavy Weapon Drops
            • Resurgence
            • Restock

As always we will continue to monitor and listen to feedback, as well as communicate any experiments that we plan to carry out during the in-season to further refine Battle Royale.

MAP

Rebirth Island Adjustments

Overall Updates

  • We’ve increased the amount of loot in less visited areas to encourage players to explore the island.
  • We’ve added plenty of cover in hotspots where players usually get killed to give them a chance to fight back.

New Features

  • Enviornmental improvements
    • A new skybox – We’re still delivering the bright and sunny afternoon sky that is beloved by the community, but with a few twists : Drastic sun orientation update to change the shapes of the shadows throughout the map, and also added stormy/dramatic clouds on the horizon.
    • New lighting & atmosphere – We’ve doubled down on the bright and vibrant color treatment globally, and also updated the atmospheric fog to match the new skybox.
    • New signage & murals.
  • Redeploy Balloons have arrived on Rebirth but with a few twists; destroyed by default, less health, and between 0-4 balloons active at the same time.
  • Gulag Revamp: The mid-section of the Gulag has been modified to create more exciting engagements for Iron Trials.

Image of underground research lab

Security Area becomes Stronghold

The Security Area is now known as Stronghold following Perseus’s reinforcement project. Stronghold features two new structures – the administrative building and the radar building (replacing the communications tower). Expect to find plenty of items for close combat engagements.

Image of underground research lab

Shore becomes Dock

The previously empty Shore has now become Dock. With an anchored cargo ship now present, climb aboard via the extended concrete helipad and discover the loot inside.

Image of underground research lab

Prison Yard

The Prison Yard has been partially reinforced and the construction materials can be used as cover or as platforms for jumping onto the guard wall walkways. The repainted water tower with Persus’s flags looms in the distance.

Image of underground research lab

Boat Docked at Nova 6 Factory

A second cargo ship has arrived at the Nova 6 Factory. Explore the ship for items and Supply Boxes but avoid falling into the water – it could be dangerous!

UI/UX

All Platforms

  • A Ukrainian Flag Calling Card has been added to both Warzone and Modern Warfare. This FREE Calling Card is now in your inventory. Equip in the Barracks tab, under Customization.
  • Mouse scrolling speed in the Store has been reduced for more comfortable navigation.
  • Improved gamepad navigation in the Options menu in tabs that contain sub-tabs.
  • Improved mouse & keyboard navigation in the Mastery Challenges menu.
  • Players can now equip their Vanguard Clan Emblems and Calling Card Frame rewards.

PC-Only

  • Players will now be able to see the world storytelling shown on the new front end screen that was previously exclusive only to console players.
  • The “Update Requires Restart” pop-up will now restart your client automatically after 5 seconds.
  • Added a button to Leave Squad Party in the Play tab when in a Party.
  • The Airplane Sensitivity Multiplier has been split into:
    • Helicopter Sensitivity Multiplier which only applies to the Heli.
    • Airplane Basic Sensitivity Multiplier which only applies to the Bomber and Fighter planes with Advanced Controls disabled.
    • Airplane Advanced Sensitivity Multiplier which only applies to the Fighter with Advanced Controls enabled.

BUG FIXES

  • Fixed an issue where the “FerroFluid” Blueprint was unable to be equipped in-game.
  • Fixed an issue where Pings would appear inconsistent around Redeploy Balloons.
  • Fixed an issue where Polina’s “Cloaked for Combat” skin would appear with the incorrect head model.
  • Fixed an issue where the “Armored Strength” Blueprint was unable to equip the 9mm 60 Round Drums attachment.
  • Fixed an issue where the Season Two Challenge “Get pistol double kills” would not track.
  • Fixed an issue where the Portable Decontamination Station would break after being placed when the circle has closed.
  • Fixed an issue where Xbox users with their Multiplayer privileges set to Block are able to join another Player’s party.
  • Fixed an issue where the Deployable Cover Field Upgrade could be used to access areas outside of the map.
  • Fixed a bug that was causing the Quick Inventory to not display the selected item as prominently as intended.

KNOWN ISSUES

For a list of known #Warzone issues, please check out our dedicated Trello Board.

WEAPONS

New Weapons

Image of KG M40 assault rifle

  • Armaguerra 43 (VG)
    • Very high rate-of-fire SMG. Effective at short to medium range engagements.

Weapon Adjustments

» Assault Rifles «

  • Vargo 52 (BOCW)
    • Maximum Damage decreased from 28 to 27
    • Minimum Damage decreased from 24 to 23
    • Neck Damage Multiplier increased from 1.2 to 1.3

The Vargo 52 (BOCW) is a powerful new addition to the AR category and was outperforming where we wanted it to be. We expect that the weapon will still excel within its damage range and will be keeping a close eye on it for the future.

  • Volkssturmgewehr (VG)
    • Gun Kick adjusted

The Volkssturmgewehr (VG) tended to drift to the right while firing, which could distract or obstruct sight when it mattered most. This change mutes that Weapon movement considerably.

» Marksman Rifles «

  • G-43 (VG)
    • Bullet Velocity increased by 13.8%
  • M1 Garand (VG)
    • Bullet Velocity increased by 14.3%
    • ADS Movement Speed increased from .86 to 1
    • ADS Interrupt Time increased from 300ms to 250ms

ADS Interrupt Time is the point in the Aim Down Sight animation where it can be interrupted by other actions. This change will make its Handling feel lighter and more responsive.

  • SVT-40 (VG)
    • Bullet Velocity increased by 16%

Vanguard Marksman Rifles were behind when looking at velocity. These adjustments are intended to make them far more reliable at their optimal ranges.

» Melee «

  • Most Melee Weapons now execute a Melee Finisher on a second consecutive strike.

This change is significant as Melee Weapons deal 135 damage, which if left unchanged, would consistently require 3 hits to kill with the increase to base health.

» Shotgun «

  • Vanguard Shotgun Damage increased by 10%.
  • Einhorn Revolving (VG)
    • Magazine Capacity increased from 5 to 6

» Sniper Rifle «

  • 3-Line Rifle (VG)
    • [Controller Only] Aim Assist enabled when not in ADS
  • Type 99 (VG)
    • [Controller Only] Aim Assist enabled when not in ADS

» Submachine Guns «

  • Sten (VG)
    • 7.62 Gorenko Capacity increased from 32 to 36
    • .45 ACP Round Fast Mags Capacity increased from 28 to 32
    • 9mm Mags Capacity increased from 20 to 28

On paper, the Sten (VG) has an incredibly compelling stat-line. In reality, it suffered far too much from its limited magazine capacities–which prevented it from piercing the upper echelon of Submachine Guns. A moderate mag size increase will make the Sten (VG) a more competitive option for those who prefer highly-mobile playstyles.

  • Welgun (VG)
    • Fire Rate decreased by 2.2%
    • Recoil increased slightly

ATTACHMENTS

» Ammunition «

  • Hollow Point
    • Damage Range now decreased by 20%

Hollow Point has been heavily leaned on by Submachine Guns and with good reason. Its previous damage range penalty would rarely affect the most common engagement distances. This adjustment to the ammunition results in a powerful tool, you’ll just have to get a little closer.

Our ongoing goal with ammunition is to provide options and move away from a singular choice that’s “good for any occasion”.

» Barrel «

  • 3-Line Rifle (VG)
    • 500mm MN Custom
      • Flinch Resistance now properly reduces camera pitch when hit
  • Kar98k (VG)
    • VDD 660mm 05HE
      • Flinch Resistance now properly reduces camera pitch when hit
  • Type 100 (VG)
    • Warubachi 134mm Rapid
      • Visual Recoil decreased
  • Type 99 (VG)
    • Shiraishi 712mm Sniper
      • Flinch Resistance now properly reduces camera pitch when hit
  • Welgun (VG)
    • 320mm SA Shrouded
      • Recoil Control decreased from 36% to 15%

» Magazine «

  • Einhorn Revolving (VG)
    • 16 Gauge 12 Round Cylinder
      • Magazine Capacity increased from 7 to 12
      • Reload Speed increased slightly
    • Birdshot 6 Round Cylinder
      • Reload Speed increased slightly
  • Welgun (VG)
    • .45 48 Round Mags
      • Visual Recoil decreased
    • 7.62 Gorenko 40 Round Mags
      • Fire Rate increased from 11% to 12%
      • Maximum Damage decreased from 30 to 29
      • Mid Damage decreased from 26 to 25
      • Min Damage decreased from 21 to 20
      • Recoil Control decreased from 22% to 16%

The Gorenko 40 Round Mags was simply providing far too much value and was overdue for an adjustment. This still leaves the Welgun in a very strong position despite the change to this particular Magazine.

» Perk «

  • DP27 (VG)
    • Hardscope
      • Recoil Control decreased

» Rear Grip «

  • Sniper Rifles
    • Airborne Elastic Wrap (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • Dropshot Wrap (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • Field Tape (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • SASR Jungle Grip (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • Polymer Grip (VG)
      • Flinch Resistance now properly reduces camera pitch when hit

DOWNLOAD

The Season Two update will have a download size of approximately 9.0 GB for those who own the free-to-play console version of Warzone and are currently on the latest updates.

Warzone Update Sizes

  • PlayStation 5:
    • 8.9 GB
  • PlayStation 4:
    • 8.9 GB
  • Xbox Series X / S:
    • 9.0 GB
  • Xbox One:
    • 9.0 GB
  • PC:
    • 7.1 GB (Warzone Only)
    • 12.4 GB (Warzone and Modern Warfare®)

Note: PC users will also need 17.4 GB of additional space on their hard drive for the patch copying process; this is only temporary space that is reclaimed upon completion of the patch installation and is not an additional download.

Remember, the Vanguard download is not necessary if you are only playing Warzone, and vice versa.

Furthermore, for a smaller overall file size, Players can choose to uninstall/remove other data packs if they are no longer needed.

Source: Call of Duty blog / Raven Software

@codplayers