Players Purchased $5.1 Million's Worth Of Lunchboxes In Fallout Shelter

Bethesda’s Fallout-themed simulation of post-apocalyptic life in a vault is raking in a lot of bottle caps. The free-to-play Fallout Shelter made $5.1 million for Bethesda in the first two weeks of its release.

Bethesda first announced Fallout Shelter a month ago during E3 2015. The reveal of the game came as a surprise to fans, as did news that it would be available on Apple’s App Store the same day. The game lets players manage their vault dwellers offline and purchase lunchboxes filled with useful goodies via microtransactions if they choose. The game quickly soared to the top of the App Store. Apparently, enough players have decided to pony up enough pre-war money to help Bethesda earn over $5 million dollars, and that’s just the last half of June.

Android users will be able to step into the shoes of a busy Overseer when it hits next month

thats nuts. plus it still has not come out on android yet. i can see why companies love the micro transactions. people get addicted to that shit.

I’m glad to see something from the franchise do so well, and I hope that the powers that be at Bethesda realize that it’s a success because of the main game, and the way to keep raking it in is to keep the franchise strong.