The Division Multiplayer Hands On


the ttk thing does seem long but that is where most shooters as mmos fail. ttk in an mmo is long as you want a battle where they user has the time to use abilities and the order of the abilities can make a diffrence in battle. make it to fast and abilities that heal and buff during battle end up being a moot point.

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That may be why there have been very mixed reactions to these mmo/shooter hybrids. Shooter fans want quicker ttk for the instant gratification, but mmos are designed for the healing and buffing aspects. The basics of each type clash.

Footage looks the same (it’s the footage from the E3 Ubi presentation), but I think the commentary is different.

i think you are right remember hearing this guy before. probably dropped in chat

Hands on impressions from Pax Prime 2015