Announcement: Call of Duty®: Mobile launches on October 1

Prepare for the definitive, mobile first-person action experience! The highly anticipated Call of Duty: Mobile will launch in many countries around the world* on October 1, 2019. This is a free-to-play game for both Android and iOS devices; a feature-rich game brimming with content, and for the first time includes brings together experiences from both the Modern Warfare® and Black Ops series of games! Also expect a fully-customizable control scheme, numerous modes of play, fan-favorite characters and weapons to choose from, as well a new, sprawling and suitably epic Battle Royale mode.

Fast and Fluid First-Person Multiplayer Combat

Begin your Call of Duty: Mobile career with a quick tutorial, after which you’ll have the option to explore the Loadout menu, customize up to five separate Loadouts with Primary and Secondary weapons, a Soldier type, an Operator Skill, Lethal and Tactical Equipment, and three Perks.

Every Operator in the game comes complete with three Scorestreaks, earned in-game by taking out enemies and completing objective tasks.

Rank up to earn and unlock classic Call of Duty characters, such as John “Soap” MacTavish and Simon “Ghost” Riley from the Modern Warfare series, as well as Alex Mason from the Black Ops series.

Jump into Multiplayer and choose a game mode from a selection of new and classic Call of Duty experiences such as Frontline, Team Deathmatch, Domination, Gun Game, and Search & Destroy. Pick a preferred map, like Nuketown , Hijacked , Crash and more.

Battle Royale: Up to 100 Mobile Players Join the Fight

You’ll also drop into new Battle Royale mode; a massive test of survival on a huge and unique open map featuring undulating terrain and locales from across the Call of D uty universe. Expect to play in Solo, Duo, or Quad-player competitions, across land, sea and air with vehicles including an ATV, helicopter, and tactical raft. Gather weapons and equipment you’ll recognize from across the series. Play in either first or third-person perspective, and pick one of six Classes to play as, before you parachute in and the action begins!

Official Intel: Call of Duty: Mobile Social Channels are Live!

Aside from visiting the Activision Games Blog and Call of Duty Blog, for the latest intel and official updates, be sure to follow Call of Duty: Mobile on Twitter @PlayCODMobile, Facebook @callofdutymobile, and Instagram @callofdutymobile. Comprehensive coverage of Call of Duty: Mobile begins here on October 1!

Answer the Call of Duty®: Pre-Register Now!

Call of Duty: Mobile will be available to play on October 1. Sign up for Call of Duty: Mobile on Android and iOS at www.callofduty.com/mobile to receive all the latest game updates and information. In addition, registration is also open in China; go to codm.qq.com to sign up within this region.

Note: Players in territories where the game has already launched (Australia, Canada, and Peru) will retain their progress in the game.

Watch the Launch Trailer here:

Call of Duty: Mobile will support controllers on iOS and Android

Call of Duty: Mobile will support controllers on iOS an Android based on a new update that went live for the game ahead of its official launch on October 1.

The Call of Duty: Mobile title has been in testing on iOS and Android in select regions worldwide, and a new update deployed added in the ability to see controller settings in the game’s settings.

Controller support in this game will allow more users to try out the entire experience with an easier configuration option versus attempting to play with the on screen controls.

For iOS users, the latest update for iOS, iOS 13, which deployed last week, brought support use both PlayStation 4 and Xbox One standard controllers on iPhone and iPad, allowing users to now use those with Call of Duty: Mobile.

Call of Duty: Mobile is available starting October 1 on iOS and Android as a free to play game.

Is there a GRG clan yet on cod mobile?

No. I didn’t bother because there seemed to be No interest. Plus I haven’t levelled high enough to make one yet.