BF1 Fall Patch Notes

good lord its a book. :+1:

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Suez will be completely different now.


http://i.imgur.com/nqTsYm5.png

CONQUEST CHANGES:

We’ve listened to your feedback in regards to the Suez Conquest layout in regards to balance. We will be adding two more flags to the layout, this should result in one team not being able to capture and lock down all flags as easy as before. In addition, we also noticed that it was very difficult to re-capture flags within the capture areas located in the village areas. To solve this we’ve reduced the capture size of these areas to include less buildings. The result of this should make the flags somewhat easier to capture and make sure that a team that has lost and been pushed out of the villages can easier re-capture them and get back into the fight. In addition, to help a team that has been pushed back all the way to their HQ, we’ve added an armored car that players can use to break out of the HQ and flank the opposing team.

  • Added two additional flags on the Suez map, giving it a total of 5 flags.
  • Added 1 armored car for either team to spawn in their HQ.
  • Reduced the size of the capture volumes on the flags located in the villages, old A & B flag. This is to reduce the amount of building interiors located within the capture area. The change should result in the flags being easier to capture.
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At least this shows they listened to player feedback. More developers could take a page out of EA’s book on this one.

People still playing this? what is the next new shiny penny game?

I will be playing this strong until Spring time. And even then I’m sure I’ll still be playing it. BF games always hold my interest.