Destiny 2: EXOTIC EASTER EGG & BUNGIE UPDATE! Mythoclast Secret, Exo Stranger & Escalation Protocol

@destinyplayers some cool fun stuff…mixed bag…but a couple of exotic armor updates are worth a look

…or if you wanna hear from Rick

This is the q&a referenced by the 2 guys above

Hive Annihilation
Escalation Protocol has been live for two weeks now. Ever since the launch of Warmind, we’ve seen Guardians bravely battling hordes of Hive on Mars. The bravest among you have gone on to defeat seven levels of bosses. As always, combat leads to feedback. Today, we’re responding to a popular request for new matchmaking systems that would unite nine players in battle. Lead Designer Jacob Benton has some comments about this new activity in Destiny.

What were the design goals for Escalation Protocol?

Jacob: Escalation Protocol was designed to be a high-difficulty endgame activity for a max-level, three-player fireteam. Other players in the world can contribute to make it easier, but they shouldn’t be required as long as your team is highly skilled and coordinated. We have received a lot of feedback since the original launch of Destiny 2 that players felt like reaching max Power was not satisfying. There weren’t enough activities that required and rewarded that level of commitment. Escalation Protocol was designed to fill that gap.

So this activity was not specifically designed for nine players?

Other than Raid Activities, all PvE activities and private spaces are optimized for three players to allow for multiple types of activities in the space. So no, it wasn’t designed for it, but it’s not a surprise that it’s easier with nine players, given how under-leveled most of us are right now. We knew that players would use the same creative workarounds to get nine players into a space similar to Court of Oryx, but we did not specifically tune the difficulty around requiring that many players.

Any plans to enable larger fireteams in the future?

We’ve had a lot of conversations here about what to do to answer the community’s feedback. We’re going to continue to monitor as more players progress up to max Power and are able to attempt Escalation Protocol at the difficulty it was designed for and we’ll determine what, if any action, is necessary. We also hear players are really enjoying large groups of players fighting against enemies, so we’ll use that feedback to inform our future plans.