Loaded Question—High-Impact Fusion Rifle (Arc)
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Loaded Question’s unique perk is “ Reservoir Burst : When the battery is full, your next burst deals additional damage and causes enemies to explode on death.”
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This one went through a couple of cycles—originally it had a completely different perk that didn’t quite make the cut. We tried a version that had only a damage bonus, but damage bonuses can sometimes be hard to appreciate when you’re using a Special weapon against lower-health enemies, so explosions on kill were added to really sell the “oomph” and deal with waves of clustered enemies.h.
How to earn Loaded Question:
- Pick up the quest from Zavala
- Complete all the following objectives; you can earn progress toward these goals at the same time
- 500 Fusion Rifle kills (in any strike or Nightfall)
- 1000 Arc kills (in any strike or Nightfall)
- 40 strike or Nightfall completions
- Head back to Zavala to receive a fully Masterworked Loaded Question
Breakneck—Precision Auto Rifle (Kinetic)
How to earn Breakneck:
- Pick up the quest from the Drifter
- Complete all the following objectives; you can earn progress toward these goals at the same time
- 500 Auto Rifle kills
- 100 Auto Rifle multikills
- 150 challenging enemies defeated
- 40 Gambit matches completed
- Complete all of the objectives and head back to the Drifter to receive a fully Masterworked Breakneck
The Mountaintop—Lightweight Grenade Launcher (Kinetic)
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The Mountaintop’s unique perk is “Micro-Missile: This weapon fires in a straight line and has a massively increased projectile speed.”
- In addition to the above benefits, the projectile instantly detonates on the environment instead of bouncing like a traditional grenade launcher, unless you have Sticky Grenades selected.
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This weapon was created for a few reasons. Other than the Militia’s Birthright, we haven’t created any new Lightweight grenade launchers since Forsaken. In general, it’s a pretty underrepresented weapon type. This gave us an opportunity to explore it as a pinnacle Crucible weapon, and add more variety to the mix of what you’ll use and have used against you. The feeling of getting a direct hit for that instant kill is satisfying, so the weapon was built to support it—but to give it more options, it’s also the only Lightweight grenade launcher with Sticky Grenades, for those of you who have a more tactical approach to the Crucible.
How to earn the Mountaintop: The Quest to earn this weapon lives up to the weapon’s name. It’s going to take some dedication. We did change it up this season, so you can do some of the steps in a non-competitive playlist if you chose, but you will progress quicker by playing in the Competitive playlist. You still need to rank up your Glory score to Fabled in the end to claim the weapon.
Step 1
- Reach Glory rank “Brave” within a season
Step 2
Each objective earns you progress per action in any playlist, and players can earn substantial bonus progress by completing these objectives in the Competitive playlist.
- In the Crucible, earn Grenade Launcher final blows
- 750 Total Points
- Non-Competitive Playlists:
- Kills: 3 Points
- Non-Competitive Playlists:
- Competitive Playlist:
- Kills: 10 points
- 750 Total Points
- Rapidly defeat groups of two or more opponents
- 200 Total Points
- Non-Competitive Playlists:
- Double Plays: 2 Points
- Subsequent Kills after Double Plays: 1 Point
- Competitive Playlist:
- Double Plays: 5 Point s
- Subsequent Kills after Double Plays: 2 Point
- Non-Competitive Playlists:
- 200 Total Points
- Earn Calculated Trajectory medals
- 100 Total Points
- Non-Competitive Playlists:
- Medal Earned: 1 Points
- Competitive Playlist:
- Medal Earned: 4 Points
- Non-Competitive Playlists:
- 100 Total Points
Step 3
- Reach Glory rank “Fabled” within a season
After you reach Fabled, you can come down from the mountaintop and return to Lord Shaxx to receive… the Mountaintop.