Fortnite v6.02 Update Adds New Modes and Fixes

The v6.02 patch notes for Fortnite are out, with more bling, bang, and boom. Chief among them comes a new Disco Domination mode in Battle Royale. Use your best dance moves in this new limited-time mode.

It’s time for the ultimate dance-off. Dance Floors have spawned around the Battle Royale island. Take them over by clearing out any enemies and then dancing to raise a disco ball up from the floor. The team that fills their meter the fastest by capturing and defending the dance floors will win the match!

  • Two teams battle it out!
  • Respawning will be turned on until the third (last) storm circle.
  • Five dance floors will appear on the map whenever the storm is not moving.
  • Emoting on a dance floor when no enemies are present will raise a disco ball in the center of the floor, and capture it for your team.
  • The more friendly players dancing on a floor, the faster it will be captured.
  • Once a floor is captured, it will begin filling the team’s “dance bar” on the HUD, until either an enemy stands on it or the current storm timer ends and the storm begins to move. The first team to fill their dance bar to 100% will win the match.
  • The dance floors in the later stages of the match fill the bar more quickly, so don’t give up if your team is behind!
  • It is not possible to build on or over the dance floors, but they can be protected by surrounding them with a fort.
  • Glider redeploy is activated in this mode, press jump while falling to use your glider.
  • This mode uses 50v50 levels of loot and resources.

Next is the Quad Rocket Launcher in Battle Royale. You can fire rockets in quick succession.

  • Fire up to four lobbed rockets in quick succession.
  • Available in Epic and Legendary variants.
  • 80/84 base damage per rocket.
  • 300 unit explosion radius.
  • Can be found in chests, Supply Drops, and Vending Machines.

Finally, the Noble Launcher, also in Battle Royale. You can defeat crowds of enemies with beams of energy.

Now, the patch notes for Battle Royale.

General

  • We addressed a disk performance issue on Xbox One which was causing buildings and cosmetics to load in slowly. This will also reduce load times. Please note: This fix will result in a larger patch download than usual (around 10GB).

Weapons + Items

  • The Port-a-Fortress has returned and can be looted in-game.
  • Port-a-Fortress availability lowered from 2.43% to 1.83%.

Loot drop rate adjustments

  • Decreased common Pistol drop chance from 5.8% to 5.47%
  • Increased Epic Bolt-Action Sniper Rifle drop chance from 0.33% to 0.42%
  • Decreased Rare Semi-Auto Sniper Rifle drop chance from 0.92% to 0.71%
  • Increased Epic Heavy Sniper Rifle drop chance from 0.33% to 0.4%
  • Increased Legendary Heavy Sniper Rifle drop chance from 0.07% to 0.13%
  • Decreased Rare Grenade Launcher drop chance from 1.45% to 0.99%
  • Increased Epic Rocket Launcher drop chance from 0.59% to 0.66%
  • Increased Legendary Rocket Launcher drop chance from 0.08% to 0.21%
  • Increased Epic Guided Missile drop chance from 0.11% to 0.2%
  • Increased Legendary Guided Missile drop chance from 0.03% to 0.05%
  • The overall number of Explosive Weapons and Snipers in a given game has not changed, however, there is a greater distribution of rarity and variants.

Gameplay

  • Removed a change that was inadvertently introduced in v6.01 which caused Bonesy to bark more than was intended.
  • Fixed an issue that caused moving circles to be closer to the previous safezone than intended.

Performance

  • Fixed some hitches on Switch caused by blocking loads of UI data.
  • Increased the texture pool size on Xbox One, which should avoid some issues with blurry textures and improve rendering performance.

Art + Animation

  • Skull Trooper styles have a visual issue when viewing the Outfit from the Locker.
  • The Outfit still appears properly in-game.
  • This issue will be fixed next patch.

And the patch notes for Save The World

Weapons + Items

Noble Launcher

  • Heavy launcher that fires a wave of piercing energy.
  • Can be fired normally for a narrow half tile wide pulse, or charged for a 1 tile wide or 1.5 tile wide blast.
  • Available Wednesday, Oct 10 at 8 PM Eastern Time until Wednesday, Oct 17 at 8 PM Eastern Time.

Vindertech Disintegrator Shotgun

  • Energy shotgun that fires an explosive ball of plasma, dealing high damage in a small area.
  • Available Wednesday, Oct 10 at 8 PM Eastern Time until Wednesday, Oct 17 at 8 PM Eastern Time.

The v6.02 patch for Fortnite is now available. Please note it is a fairly large download, probably around 10 GB.

Think I’ll ever be able to log in to my PS4 account on Xbox?