Metal Gear Solid V: The Phantom Pain December Update Changes Multiplayer Abilities, Rewards Beginner Players

Konami has revealed details surrounding the December update for Metal Gear Solid V: The Phantom Pain, to be implemented today on all systems except the Xbox 360. No reason was given for the cause of the delay, but Xbox 360 owners will have to wait some time before this update is active on their versions.

A new event is providing incentive to those who have not yet gotten past Episode 22. From December 17, 2015 to January 19, 2016, those who complete certain missions up to, and including, Episode 22 will obtain massive GMP rewards, listed in full below.

  • Completed Episode 5: [500,000 GMP] & [R&D Team S+ Staff] x2
  • Completed Episode 10: [1,000,000 GMP] & [Support Unit S+ Staff] x2
  • Completed Episode 15: [3,500,000 GMP] & [Base Development Unit S+ Staff] x2 & [Medical Team S+ Staff] x2
  • Completed Episode 20: [5,000,000 GMP] & [Intel Team S+ Staff] x2
  • Completed Episode 22: [Combat Unit S+ Staff] x4

Metal Gear Online will now be running on version 1.02 which introduces various changes to the abilities used in multiplayer. WEAPONS+ Lv.3, which allows for 2 primary weapons, was unintentionally nerfed by the Infiltrator class’ removal of a back weapon. To make up for this, the ability now has increased reload speed. LETHAL AIM+ Lv.3 and NON-LETHAL AIM+ Lv.3 used to have increased reload speed as a bonus to their abilities, but have now been replaced with increased firing stability. STEALTH CAMO+ Lv.3 now allows players to maintain the same movement speed and requires more time to be marked by an enemy. Lastly, with SHIELD+ you can now aim your weapon during a dash attack to cancel the action.

A new option has been added in the Control Settings/Game Settings page called “Game Type to Start” which allows you to boot up MGSV directly into the multiplayer instead of having to load and launch from single player. Konami ends the update by promising more DLC to come, and details on a survival mode that is not the usual “take on waves of enemies,” but instead a matchmaking type requiring set teams.

In single player some new FOB updates have also been added. You can now place security cameras and mines in custom locations throughout your FOB. A new FOB mission has been added where you engage the Skulls Unit. Raiden and Cyborg Ninja costumes are now available to be worn during FOB missions. A Challenge Task List, advanced player FOB missions, grade 9 weapons, event points, nameplate customization, colors and patterns for FOBs, emblems, and a fourth unlockable FOB have also been added to the single player game. Don’t forget to access the FOB features you will need to be connected to the online servers.

Source: Konami