Overwatch Patch Notes 8/2

Source: http://us.battle.net/forums/en/overwatch/topic/20747925082


Please note that the following changes will apply to all platforms unless marked with a [PC Only] tag.


New Seasonal Event: Summer Games
Crack your knuckles, stretch those hamstrings, and turn up the volume—the Summer Games are here! From now through August 22, players can earn Summer Games Loot Boxes, collect over 100 seasonal items, and challenge their friends to a futuristic soccer match in our new brawl: Lúcioball!

To learn more about the Summer Games, click here.


Competitive Play
Players who leave a competitive match before its conclusion will now have to wait for at least 10 minutes before joining another competitive match
During subsequent rounds on Assault maps (Hanamura, Temple of Anubis, and Volskaya Industries), the amount of time provided for team assembly has been reduced

Added Lúcio as an AI hero in Practice vs. AI, Play vs. AI, and Custom Game modes
Several minor, behind-the-scenes improvements have been made to the in-game matchmaker

Made several minor adjustments across Watchpoint: Gibraltar to ensure better balance for defending and attacking teams

Made several minor improvements to the way hero selection tips work:
The “No Builder” and “No Sniper Hero” warnings have been removed
"No Support Hero" now reads as “No Healer” (does not apply to Symmetra)
Hero selection tips are no longer displayed during team assembly in a Brawl
Zenyatta’s Transcendence speed increase is now noted on the Hero Details screen
Players can now select which type of Loot Box (standard or seasonal) they’d like to open next
[PC Only] Players can now set an FPS cap by selecting “Custom” from the “Limit FPS” dropdown


Fixed a bug where Widowmaker’s “Noire” skin and the Origins Edition skins would not count towards unlock progress of the “Decked Out” Achievement
Fixed a bug where “The Path Is Closed” Achievement could not be obtained by D.Va while in her mech
[PC Only] Fixed a bug where players were unable to use the “Join Game” option from the social menu on their friends
Fixed a bug that caused Custom Games to ignore the “Return to Lobby” setting when the game mode was set to Competitive
Fixed a bug that sometimes caused the Tutorial to become unplayable after players switched heroes
[PC Only] Fixed a display bug with the mouse cursor for Windows systems using a 16-bit desktop
[PC Only] Removed developer option to disable all shadows via the settings file

Fixed a bug causing the “old timey” end-of-round music filter on Hollywood to remain active after leaving a match
Fixed a bug that kept the 30-seconds-remaining music from activating correctly on Payload maps.

Fixed a bug that was affecting the majority of Ana’s “Most in Game” career statistics
Fixed a bug that caused Ana’s Biotic Grenade to miss an allied Reaper while in Wraith Form
Fixed a bug with that caused Junkrat’s “Jester” and “Fool” skins to incorrectly display during a Highlight Intro
Fixed a bug that kept Soldier: 76’s Ultimate charge meter from displaying progress gained for the Tactical Visor ability in the Tutorial
Fixed a bug that caused the visuals and sound effects on Reinhardt’s Rocket Hammer to malfunction when hitting an enemy
Fixed a bug that caused Widowmaker’s “Widow’s Kiss” spray to be replaced by the “Je Te Vois” spray

Competitive Play
Fixed a bug that kept grouped players from being able to rejoin a match when disconnected
Fixed a bug that caused a player’s Skill Rating to be displayed incorrectly when rejoining a match in progress

Fixed an issue hindering Ana from restoring allies to full health
Fixed an issue allowing Reaper to use Wraith Form to escape in situations where he should be stunned


Please note that the following changes will apply only to PlayStation 4 and Xbox One. Some of these changes may have already been made to PC.


Competitive Play
Attacking teams now have 4 minutes to capture the first point on Assault maps (down from 5 minutes)


Biotic Rifle
Rate of fire increased by 20%
Magazine size increased from 8 to 10

Developer Comments: While Ana has been very well received, she was showing to be a little bit weaker overall. In addition to helping her feel better to play, these changes should also increase her healing and damage output.

Primary Fire
Damage falloff range decreased by 10 meters
Damage falloff amount is unchanged
As a result, even with this change, McCree’s effective range is still higher than it was at launch
Alternate Fire
Rate of fire increased by 15%
Recovery time (i.e. the amount of time before McCree can fire again) decreased from 0.5 seconds to 0.35 seconds

Developer Comments: McCree’s latest range increase helped him quite a bit, but it was a bit too much in the right hands. This change weakens his long range damage somewhat, but still keeps it stronger than it has been in the recent past. The other changes combine to allow him to land more alternate fire shots on targets that he has hit with Flashbang.


Fixed a bug that sometimes caused the killcam to show a black screen
Fixed a bug that sometimes caused players to lose the ability to select a hero using a controller on the hero select screen

Targets of Ana’s Sleep Dart will no longer instantly recover when damaged (recovery time is now 0.5 seconds)
The correct hit pip sound will now play whenever one of Ana’s darts impact with a barrier
All of Ana’s in-game sounds now have proper occlusion

User Interface
Fixed a bug that caused “Attack” and “Defend” indicators to not always display on the hero select screen
Fixed a bug that would sometimes cause Lúcio, Mei, and other models to only partially render (or disappear)
Fixed a bug that caused the scoreboard to sometimes display the wrong stats if you switched hero mid-match
Fixed a bug in Competitive Play that caused the numbers on the post-match skill rating bar to not increment correctly