After playing way past my bedtime last night, I can confirm that everything works as it should provided you find the cave with the arrow above it. The one that won’t let you enter without a tri-corder.
This cave is the key. It’s what Frackin Universe put in to take the challenge up a notch. You run through the obstacle course, beat the boss, then you take your 20 crystals or whatever that the first quest keeps talking about and use them on the structure.
That’s all I’m going to spoil for you.
If you can’t find a cave, I have one on my world and i’ll just need to log in so you can insta teleport to where I am and you can run it.
So your telling me keeping those crystals in my ship inventory is a bad idea then? Would suck to get to the point I need them and then have to travel above ground to teleport to ship.
I’d keep them there until you’re ready to enter that cave then take all you have with you.
I guess that largely depends on your game mode though.
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Server updated with a few more mods.
Mod collection in OP is updated as well.
Also instructions on options settings updated in OP. Basically the “allow assets mismatch” box needs to be checked from here on out. Starbound apparently just likes to randomly decide that your shit doesn’t match the server even when it does.
I think it will stay like this for the rest of this run. It’s pretty stable right now so I don’t want to push my luck. Will look at other mods if there’s still interest at that point.
Added one more mod to the list.
Had to be done. There was an annoying as fuck npc that was unkillable while you’re trying to get fuel for your ship. I don’t mean he was just hard, he was programmed to be unkillable and just chase you the whole time.
He had to go.
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