The Division 2 Operation Dark Hours Delayed

Two weeks ago, the Tidal Basin update was released as part of the “Invasion: Battle for D.C.” post-launch content for Tom Clancy’s The Division 2. The second part of that content, Title Update 3 that included the Operation Dark Hours eight-player raid, was supposed to be released next week. Unfortunately the update has now been delayed until next month.

The reason for the delay is for more testing and balance fine-tuning to make sure that none of the changes coming to PvE and PvP have any negative impacts on the game. As revealed last week, the team will be implenting a PC public test server to help with testing new features and fixes before they go live. While that server is live now, those players will not have access to the Operation Dark Hours content “in order to ensure that the entire community can explore it at the same time”, so there’s no need to worry about avoiding spoilers until it is released next month.

In the meantime, a smaller patch has been implemented today. Amongst other things, the patch reduces the damage players incur from named bosses, as well as adjusting difficulty levels. You can see the full patch notes below:

  • Fixed an issue where players were able to receive unlimited Snitch heroic bounties.
  • Fixed another issue where players were stuck after being revived while having a DoT state active.
  • Fixed other issues relating to players being stuck after revival.
  • Lowered NPC damage and health above normal difficulty.
  • Increased variety of NPCs spawned at higher difficulty levels.
  • Difficulty has been significantly decreased in Hard, moderately reduced in Challenge, and barely reduced in Heroic.
  • Fixed an issue related to Elite NPC aggressiveness in Heroic / Alert Level 4.
  • Reduced the damage output of Named bosses.

The above patch is available now. Title Update 3 is due to arrive sometime in May.

Good, because Tidal Basin on Hard SUUUUUUUCCCKED.

  • Fixed another issue where players were stuck after being revived while having a DoT state active.
  • Fixed other issues relating to players being stuck after revival.

Had this happen to me once. Right near the end of a daily mission. Had to quit the game.