What are the best skills to choose in The Division 2 ? With the game available for everyone from tomorrow, and regardless of if you’re a returning Agent or a fresh-faced new recruit jumping into the series for the first time, you’ll need to learn about the best skills in The Division 2 if you want to chase down those trophies. At the game’s release there are eight different skill trees available, containing a total of 27 standard skill modifications. A further three are tied to Specializations.
You can equip two skills at once, meaning you can tailor your Agent to suit your playstyle, or to fit a specific role when playing with a group of friends. Below you will find all the info you need to know about the best skills in The Division 2 .
How Do You Unlock Skills in The Division 2?
You will gain access to skills early in the game, once you make it to the White House. You can purchase new skills from the Quartermaster, Coop Dennison, who can be found on the ground floor near the main entrance.
How Much Do Skills Cost?
The first level of each of the eight available skill trees will cost One Skill Unlock point. You earn Skill Unlock points through natural play as you complete main story missions. You will have to progress deep into the story to unlock enough Skill Unlock point to unlock all eight skills.
To purchase an additional skill variant, you will need to spend five SHD Tech. You earn SHD Tech by levelling up your character, completing main story missions, discovering SHD Tech Caches in the world, and completing specific SHD Tech missions.
Which Skills Should You Unlock First in The Division 2?
Which skills you unlock first in The Division 2 will largely depend on how you are playing the game. If you’re playing alone, you’ll want to focus on skills that can help you during fierce battles. If you’re playing as part of a team, you’ll want to base your loadout on what your role is within the squad.
The Best Skills for Playing The Division 2 Solo
If you are planning on spending most of your early time with The Division 2 on your own, one of the best skills to unlock is Assault Turret , which you can use to automatically take out enemies for you. Alternatively, the Striker Drone can be a useful addition, as it will automatically track enemies and fire upon them, even when they go into cover. The Restorer Hive is a good option for your second skill, as it can be deployed to restore health when you run out of medkits.
The Best Skills for Playing The Division 2 With a Group
If you’re planning on playing with a group of friends from the start, it’s best for you to each decide on a role you will play and tailor each of your skills to suit. Early on in the game when you don’t have many skills to choose from, playing together tactically can make a huge difference when you’re surrounded by enemies. As you progress further into the game and unlock more skills, you can switch up your role within the squad.
Full List of The Division 2 Skills
Skill Variant | Skill Tree | Skill Effect |
---|---|---|
Scanner | Pulse | Pulses surrounding area for hostiles and visually highlights them on the agent’s HUD. |
Remote | Pulse | Deployed at a set location and continually pulses the nearby area for hostiles and visually highlights them on the agent’s HUD. |
Jammer | Pulse | Pulses outwards, overloading and disabling hostile electronics. |
Assault | Turret | Automatically tracks and attacks hostile targets, but this behaviour can be manually overridden to target a specific enemy. |
Incinerator | Turret | Manually controlled by the deploying agent to dispense streams of flame in a forward-facing cone. |
Artillery | Turret | Requires Demolitionist Specialization: Nearby targeted locations hit by artillery turret. |
Sniper | Turret | Fires high-calibre rounds at manually selected targets. |
Restorer | Hive | Sends out micro repair drones that expend themselves to repair allies’ armour. |
Stinger | Hive | Send out micro drones that attack and distract nearby enemy targets. |
Reviver | Hive | Deploys small drones that revive nearby downed allies. |
Booster | Hive | Delivers a stimulant to nearby allies that increases their combat efficiency. |
Reinforcer | Chem Launcher | Disperses a cloud of gas that repairs and reinforces the agent’s allies’ armour. |
Firestarter | Chem Launcher | Creates a cloud of explosive gas that can be ignited through explosives, weapon fire, etc. |
Riot Foam | Chem Launcher | Fires a payload of sticky foam that immobilises targets. |
Oxidizer | Chem Launcher | Releases a cloud of corrosive gas that damages enemy armour, skill proxies, and causes damage over time. |
Blinder | Firefly | Blind enemies it passes over, causing them to be unable to function at full combat effectiveness. |
Burster | Firefly | Attaches explosive charges to targets that detonate if two are in close proximity. |
Demolisher | Firefly | Damages or destroys enemy weak points, skill proxies, and environmental explosives. |
Explosive | Seeker Mine | Can be deployed to track down hostiles and explode on reaching close proximity. |
Airburst | Seeker Mine | Rolls toward its target, and launches an explosive burst into the air on reaching close proximity. |
Mender | Seeker Mine | Requires Survivalist Specialization: Will release a seeker mine that will repair armor and follow allies. |
Cluster | Seeker Mine | Splits into smaller seekers and tracks down enemies, exploding whenr eaching proximity. |
Striker | Drone | Tracks targets and attempts to maintain line of sight while continuously firing. |
Defender | Drone | Attempts to deflect incoming bullets from a sonic emitter mounted beneath the drone. |
Tactician | Done | Requires Sharpshooter Specialization: Adds marked targets to allies’ HUD. |
Bombardier | Drone | Requires an agent to set two points, and then deploys a payload of miniature explosives between them. |
Fixer | Drone | Replenishes nearby allies’ armour, or can be manually targeted on a specific ally. |
Bulwark | Shield | Provides near full-body coverage, but its bulk means that only sidearms may be used while it’s equipped. |
Crusader | Shield | A lighter shield that allows all primary weapons to be equipped while it’s equipped, but exposes the agent’s legs. |
Deflector | Shield | Causes incoming bullets to ricochet to a nearby highlighted target with a clear line of sight to the agent. Though not a full-body shield, lack of a brace means that only a sidearm may be used alongside the shield. |
That’s it for our guide to the skills available in The Division 2 .