Titanfall 2 Patch Notes 1-23-17

Titanfall got a much needed balancing patch. Here are the details. I especially happy for the buff to the Flatline and nerf to the pilot sentry. Also defintely going to have to get more time in with the spitfire now as well seeing as that was buffed.

However I am still not convinced on thunderbolt. Projectile just flies to damn slow.

Full Notes:

  • New logging to report player connection quality to help us track down reports of laggy games and disconnects.
    
  • Drastically reduced requirements for Match Loss Protection - Increased chance of not receiving a match loss for joining a game late that we do not expect you to win. When joining matches late if the game has progressed far enough you will see a message notifying you that you will not receive a loss.
    
  • Increased direct Pilot hit damage for Gravity Star.
    
  • Increased damage on the Flatline, R-97, Spitfire, L-Star, Double Take, EPG, and Thunderbolt.
    
  • Decreased damage on the Volt.
    
  • Regen no longer resets Pilot loadout names.
    
  • Assists count as Weapon XP again.
    
  • Nerfed Pilot Sentry.
    
  • Firestar will no longer display "Thermite Attached" if detonated on friendly Titans.
    
  • Fixed Ion Vortex Shield drain being framerate dependent.
    
  • Fixed bad AI navigation on Complex.
    
  • Fixed collision on Crashsite to prevent players from going into walls.
    
  • Fixed Legion Overcore not being available after using Smart Core.
    
  • Fixed "Fairfight category is incompatible".
    
  • Fixed various stability issues.