Jan 13 Patch notes:
Blueprints
- Gallantry mac 10
- All stats updated to match base Mac-10
Weapons
DMR-14
- Bullet penetration reduced from sniper to AR
- Damage falloff ranges decreased
- 55 damage before / 48 damage after 750 units (down 70% from 2500 units)
- Recoil increased
- Increased moderately for second and third bullet
- Increased slightly for subsequent bullets
- Locational damage multipliers adjusted
- Headshot now does less than 100 damage after 750 units
- Lower torso reduced from 1.1 to 1.01 (~8%)
Type 63
- Bullet penetration reduced from sniper to AR
- Damage falloff ranges decreased
- 60 damage before / 45 damage after 900 units (down 55% from 2000 units)
Burst Pistol
- Max damage reduced from 45 to 40 (~11%)
Attachments
DMR-14
-
Front Grip
- Vertical recoil reduction removed
- Horizontal recoil reduction increased from 20% to 30%
-
Field Agent Foregrip
- Vertical recoil reduction decreased from 35% to 25%
- Horizontal recoil reduction increased from 35% to 30%
Type 63
-
Front Grip
- Vertical recoil reduction removed
- Horizontal recoil reduction increased from 20% to 30%
-
Spetsnaz Ergonomic Grip
- Vertical recoil reduction decreased from 45% to 30%
- Horizontal recoil reduction decreased from 45% to 40%
Burst Pistol
- Akimbo
- All location damage multipliers set to 1
Tactical Equipment
- Player no longer gets infinite tactical equipment (Stim) when dropping their weapons while cooking a grenade
Challenges
- Seasonal Challenges fixed to appear/track as intended