Call of Duty: WWII Mega Thread

Actaully, I don’t like Treyarch CoDs.

:grinning: its all good we are all grown ass adults we can disagree and still get together and shoot each other in the face

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We have to act like adults?

I quit then.

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For those of you that watched this video:

Continue on entering these codes:
GNULV
YGXSH
CEODL
IBHQB
QKEQW

there is a small reward after looking at everything.

Here’s a hint: it’s my peen

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Not that small

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War mode : " that sounds a lot like conquest" LOL. I guess we will see how this all plays out. 46 player mode in headquarters that is ambitious considering the problems with a 12 player lobby currently. Nazi zombies got my attention but not sure what could be different about it this time

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Some Zombies and MP news:

Zombies:
In the newest issue of EDGE Magazine, Sledgehammer Games briefly talked about Call of Duty: WWII‘s Zombies mode. During the reveal, SHG confirmed the zombies mode is a Nazi Zombies mode but did not reveal more on it.

In this interview, Sledgehammer stated that there’s a ‘back story that’s based on real events’ for the mode. Condrey further stated that the mode will is “unique to our Dead Space signature.”

Before founding Sledgehammer Games, Condrey and Schofield were the heads of Visceral Games at EA, the team behind the original Dead Space titles, which was a horror-based title.

  • Does this mean it’s going to be third person? like Dead Space was.

Multiplayer:

The newest issue of EDGE Magazine features Call of Duty: WWII with some new quotes and details on Call of Duty: WWII.

In regards to multiplayer, Sledgehammer Games states that there will be maps that will expand to different fronts beyond what’s featured in the campaign. The campaign is focused specifically on the European front.

EDGE reported the following:

Such environmental storytelling will also feature in the multiplayer component, which in addition to revisiting battlefields featured in the singleplayer campaign will also expand to different fronts. A stop on Condrey and Schofield’s research trip informed one such multiplayer map, but with the mode’s finer details being held back for E3 – and a beadyeyed Activision rep sat in the interview room – specifics elude us.

Sledgehammer Games will be revealing Call of Duty: WWII Multiplayer at E3.

  • That’ll be kinda cool to not have to have all MP Maps in the same areas as the campaign. Basically just create a WWII era map from any wherein Europe and go with it.

Both cofounders of Sledgehammer Games, Glen Schofield and Michael Condrey, hosted the event. They address questions focusing on the campaign and multiplayer mode. They don’t spoil every detail but they’ve exposed just enough to keep us occupied until the expo. Check out the full Q&A event below.

Questions and Answers Event:
@Predadente: Are they covering all theatres of war, or just Europe?

Glen Schofield: We focused on the European theatre of war, because we wanted to deliver a deeply personal story that conveyed what it was like to be a soldier in those ranks at that time. In order to tell that story, we needed to focus on a tight-knit group that started together, fought together, and struggled together over an extended period of time.
Which led us to The Fighting First, perhaps the most famous infantry division in all of U.S. military history. Their story was a perfect narrative vehicle because it covered a massive amount of ground in the European theatre and they were involved in some of the most iconic battles of WWII. We wanted to tell that story, and we wanted to tell it well.

@Keith_NRX5: During the campaign will you stay as one character, or will you go through multiple?

Glen Schofield: The story follows Red Daniels and his squad. Red grew up on a farm in a small town, and his journey is one of personal growth that takes us through some of the most dramatic and iconic moments of the war. He is a young recruit who is seeing his first real combat during the invasion of Normandy. While the main story will follow Red, you will play as a few other characters Red encounters, including a female French resistance fighter named Rousseau.

Josh Chapman (via Facebook): What sort of unique single player features will there be? Willl we be interacting with the environment and and vehicles in a meaningful way during the campaign?

Glen Schofield: Good question. In our story, you’ll notice a big emphasis on teamwork. You will learn to rely on your squadmates, and they will rely on you. For example, you’ll see features like ammo toss and health packs, and we’ll be revealing other new innovations as we get closer to launch. Furthermore, the mechanics and physics of the vehicles will be more realistic. AI is another area of focus, and with the new squad mechanics, we wanted smarter characters that interact with you in a more realistic and meaningful way.

@KempskiWWE: Will we see a variety of nations in multiplayer?

Michael Condrey: Yes. World War II was a global conflict that affected nearly everyone on the planet. Men and women of all nationalities contributed to the effort in many important ways. Our game showcases a broad and diverse ensemble cast in all modes of play.

@MrsNewbhero: Will there be any new game modes in multiplayer? Or maybe even bringing back s&r or blitz?

Michael Condrey: In developing the combat for Call of Duty: WWII, the key word was “grounded.” We looked at it like a return to the roots of the series, a chance to revisit what made Call of Duty a cultural milestone – an old-school battle that takes advantage of new gaming technology.I’m super excited to talk more about multiplayer, but it’s not time just yet. What I can say is, expect authentic WWII weapons, iconic battle locations, and a tonne of new ways to compete. We’re even working on a new way for players to interact in a social space that is brand new to Call of Duty.

Also, one of the most exciting new modes in our multiplayer experience is War Mode, which we can talk about a bit. The goal with War Mode was to create new ways to immerse players in iconic, PVP WW2 battles. War Mode is just that, a narrative based mode where Allied and Axis soldiers clash in team-driven assault & defend gameplay in the fight for strategic objectives. We partnered with Raven Software for development on War Mode. It’s a fun new mode, and an important component of bringing our overall vision to life. We couldn’t be more excited to be revealing several of our new multiplayer features for the first time at E3.

@COD_INTEL100: What will the create-a-class system be in multiplayer? And will we see never-before-seen perks?

Michael Condrey: We’re days away from E3 2017 and the team at Sledgehammer Games can hardly wait to share more on our multiplayer plans. We’re particularly looking forward to revealing more on Divisions. Divisions fundamentally redefines how players invest in their Multiplayer soldier career. Replacing the create-a-class system, players choose from five iconic World War II divisions each with specific basic combat training, division training and weapon skills. We think it’ll intrigue Call of Duty series veterans, and we can’t wait for our fans to see it for themselves.

Keep your eyes on Call of Duty: WWII at E3 2017.

Call of Duty: Black Ops III’s Zombies Chronicles DLC Dated for Xbox One

The date has now been confirmed as a Thursday, June 15th launch.

The mash-up of remasters for fan-favorite zombie maps includes the following:

  • Nacht der Untoten, Verruckt and Shi No Numa — World at War
    
  • Kino Der Toten, Ascension, Shangri-la and Moon — Black Ops
    
  • Origins — Black Ops II
    

According to the store page, the preorder bonuses that were available for the PS4 version are included with the Xbox version (aside from the PlayStation-exclusive theme):

Bonus Content: Purchase Zombies Chronicles and get:

  • 20 Vials of Liquid Divinium
    
  • 2 All-New Whimsical GobbleGums
    
  • 5 Zombies Pack-A-Punch Weapon Camos
    

“Zombies Chronicles” added 12 trophies to the PS4 version, so Xbox gamers should expect some brand new gamerscore to bag for the 2015 Call of Duty title.

It’s already available for preorder on the Xbox store at US$29.99.

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I’m seriously thinking of taking off work to play zombies




Not sold on the MP yet but I guess I am going to have to pick this up at some point to play the campaign. Looks great.

Yes not sold on MP yet either waiting to see impressions of those who get to try it out.

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PRIVATE BETA

You can pre-order Call of Duty: WWII now and get access to the Private Beta, coming first to the PlayStation 4 on August 25. There are more details in the image above, and we hope to see you on the field.

DIVISIONS PACK

Additionally, players who pre-order the game will receive the Divisions Pack. This pack includes five Premium Gear Sets inspired by the five Divisions in Call of Duty: WWII.

  • Infantry Division riflemen are always in the thick of it with finely-tuned rifles and impeccable marksmanship.
    
  • Well-equipped with incendiary rounds and tactical grenades, the Expeditionary Division’s shotguns literally pack heat.
    
  • Airborne Division paratroopers endure extreme physical conditioning to outmaneuver opponents with their submachine guns.
    
  • Focused on stealth and target identification, Mountain Division snipers generate constant fear in the enemy and strike when least expected.
    
  • Armored Division soldiers are the best supplied in battle and hold down positions with their explosives and light machine guns.
    

DIVISIONS

Divisions fundamentally redefines how players invest in their Multiplayer career. This is a reimagining of the create-a-class system, and players will choose from five iconic World War II divisions each with specific division training and division weapon skills. This streamlined approach to Multiplayer gives players the ability to reinforce their individual play styles while dominating the enemy in some of the most iconic locations of the world’s largest conflict.

MULTIPLAYER

Call of Duty: WWII Multiplayer marks an exciting return to the franchise’s World War II roots and combat that defined the franchise. Prepare for fast-paced, grounded action with an arsenal of iconic weapons and equipment in the fight to liberate a continent in the throes of tyranny. Call of Duty: WWII immerses players in the brutal gameplay of history’s largest conflict.

Call of Duty: WWII Multiplayer offers players true franchise innovations across the entire experience with brand new ways to connect, compete and engage as a community. Divisions redefines how players develop their WWII Multiplayer Careers by enlisting in five iconic WWII-era divisions. War Mode lets players compete against each other in team-driven, objective gameplay. And Headquarters is a transformational new experience that will connect players like never before.

WAR MODE

War is an all-new game mode where players must work as a team to defeat the enemy. This narrative-driven Multiplayer experience immerses players in iconic World War II locations. Allied and Axis forces clash in team-driven assault and defend missions for key strategic objectives. We’ll be taking a deep dive into this new mode very soon, so stay tuned!

HEADQUARTERS

Headquarters is an all new off-the-frontlines experience for Call of Duty players. Players will compete, earn rewards, show off their accomplishments, and connect with fans and friends. Unlike anything experienced in Call of Duty to date, Headquarters transforms the Multiplayer experience by redefining how players engage with the game and with each other.

Players at E3 will be able to experience the Call of Duty: WWII Multiplayer at the Activision and Sony booths via PlayStation 4 Pro consoles, and we will read all about our impressions from the Multiplayer very soon. Also be sure not to miss Michael Condrey and Glen Schofield from Sledgehammer Games speaking with Geoff Keighley at the E3 Coliseum at 2pm Pacific on Wednesday, June 14. The E3 Coliseum is open to all E3 attendees, and will be livestreamed as well.

There’s a lot of Call of Duty: WWII action heading your way this week throughout E3, so stay tuned to the Activision Games Blog and for more intel, visit Call of Duty®: WWII and follow @CallofDuty and @SHGames on Twitter.

Dat Garand… I’m sold.

They almost had me until I saw the gear sets.

http://imgur.com/RjeOl29

We don’t need color in WW2.

War mode looks like fun. I think they have been playing Paladins and the like.