Star Wars Battlefront 2 Mega Thread

Release: Holiday 2017


Throw all your Battlefront 2 info here.

The first trailer for Star Wars Battlefront II will be revealed next month at Star Wars Celebration.

Electronic Arts shared the news in a post on the game’s official site, confirming that fans will get their first look at the sequel to DICE’s Star Wars shooter on April 15 at 11:30am PT/2:30pm ET/7:30pm UK (April 16 at 5:30am AET).

Star Wars Battlefront II will be shown at the “The Galaxywide Premiere of Star Wars Battlefront II” panel at Star Wars Celebration, during which DICE, Criterion and Motive will “offer a glimpse at the game and debut the first trailer.” Those unable to attend the event will be able to watch the footage online at the official Star Wars Celebration website.

EA announced the sequel to Star Wars Battlefront back in May 2016 and confirmed earlier this year that the game will release this holiday season. The publisher also confirmed that Star Wars Battlefront II will be playable at its E3-adjacent event EA Play this year.

Star Wars Celebration 2017 will run from April 13-16 at the Orange County Convention Center in Orlando, Florida. For more on the event, check out this beautiful poster that brings together all three trilogies in celebration of Star Wars’ 40th anniversary.

Batllefront 2 will not have a season pass though they did not say they would have free DLC.

Early access info

Available across the confusingly named EA (console) and Origin (PC) Access fronts, it’ll drop on November 9, eight days before its November 17 release. We don’t know yet what that trial will entail, but previously the publisher locked solo progress while offering unfettered multiplayer.

Some gameplay footage.

Also. I’m sure no-one missed it. They announced free DLC for SWBF2.

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Star Wars Battlefront 2 progression and customization

  • Every match completed will earn you XP and credits based on your performance.
  • XP increases your player level and credits can be spent to buy loot crates.
  • Loot crates have a semi-random assortment of contents, including Star Cards (more on those in a bit), crafting materials (ditto), and credits to buy more crates.
  • Most customization and progression is done by collecting and upgrading Star Cards.
  • You’ll also be able to customize individual weapons and vehicles, though that isn’t in the alpha yet.

Star Wars Battlefront 2 loot crates are full of stars… cards. Star Cards.

  • The main way to get crates is to buy them with earned credits, but they can also be awarded as a login bonus and through other means.
  • Yes, those “other means” will probably include microtransactions at some point.
  • Any duplicate items you find in crates will be converted into crafting materials.

Star Wars Battlefront 2 Star Cards work a bit differently

  • In Star Wars Battlefront (2015), Star Cards gave you new abilities and weapons. They do that and more now.
  • Each class will have four star card slots: three that modify or replace your base abilities, and one that provides an overall passive bonus.
  • Heroes have two Star Cards slots that modify their standard abilities (so if you see a Rey or a Darth Maul, you always know roughly what they’re capable of).
  • Star Cards come in color-coded rarity variations: common, uncommon, rare, epic, and legendary.
  • The rarer the card, the more powerful its effects. Legendary cards even add an extra modifier, such as reducing damage received for the Heavy class’s machine-gun toting Sentry mode.

Star Wars Battlefront 2 crafting gives you some flexibility

  • No, this doesn’t mean putting together your own lightsaber. Crafting is used to upgrade Star Cards.
  • Spending materials will let you bump cards up from common to uncommon and so on, with the price increasing each time.
  • However, you won’t be able to upgrade a card from epic into legendary. You’ll just have to hope for a good loot box pull to get the best cards in the game.

Star Wars Battlefront 2 single player - you can play solo this time

Yes, there’s an actual story this time, so you can play through the game in single-player and not just be taking part in isolated battles against AI bots. It follows Imperial Officer Iden Versio, who’s on the losing side of the Battle of Endor. She witnesses the Death Star getting blown to dust, and dedicates the rest of her career to exacting revenge on the Jedi and Rebels who killed her Emperor. What we’ll see is the ‘flip-side’ of the Star Wars universe, and we’ll get insight into how the Empire decays after Return of the Jedi, and becomes The New Order before Force Awakens.

Star Wars Battlefront 2 multiplayer - what maps and modes will we play?

Of course the heart of Battlefront is the multiplayer, and it’s back for BF2. Here you’ll get to fight across all eras of the central Star Wars story, from the start of the prequels (shudder) to the end of The Force Awakens. So far we’ve spotted the following multiplayer maps in the trailer, and have had extras confirmed by DICE:

  • Hoth (yay!)
  • Vardos
  • Takodana
  • Starkiller Base
  • Theed
  • Yavin 4

There are loads more to follow, and you can expect to be playing a Last Jedi map after the movie has released in theaters. In terms of modes, there have been no new announcements, other than Space Battles (in the trailer we see a massive space fight in the ruins of the second Death Star, so that seems to be a likely map). Expect Walker Assault and Supremacy to return, along with a handful of smaller modes from the original. Hero Battle and Droid Run will probably return as well.

Star Wars Battlefront 2 heroes - what Jedi and Sith are in this game?

Ok, so you know that you can mix and match Heroes from different eras and have them fight, right? Each will have a suite of special abilities, just like they do in the first Battlefront. Right now, we know that the following characters are in Battlefront 2:

  • Yoda
  • Darth Maul
  • Kylo Ren
  • Rey
  • Luke Skywalker

Pre-order bonuses suggest we’ll get heroes from the Last Jedi, and we’ve heard the Emperor will be playable too. Obi-Wan, Han Solo, and Captain Phasma seem like very safe bets too. Interestingly, the way you become a Hero has changed too - it’s no longer tied to a specific pick-up on the battlefield. Instead, you need to perform specific actions in a game, and you’ll be granted the ability to spawn as a Hero or vehicle as a reward. Heroes will also be more customizable, and you’ll have a progression ‘career’ with each of them, meaning you’ll unlock powers (and maybe costumes / different era skins) as you play.

Star Wars Battlefront 2 vehicles - what can you pilot?

Most of the vehicles from the first game will make a comeback. We already know - again from the pre-order bonuses - that the Millennium Falcon is returning as a Hero ship. Given that this game adds prequel-era stuff, you can expect a bunch of vehicles from those movies, along with a handful of craft from the Force Awakens, like New Order Tie-Fighters. AT-ATs are virtually guaranteed, hopefully with Rogue One-style variants, and you’re likely to see much more varied spacecraft to accompany the new Space Battles mode. U-Wings? Maybe - we got those in the Rogue One DLC for the original Battlefront. B-Wings and Y-Wings? Let’s hope so.

Star Wars Battlefront 2 multiplayer classes - how do they work?

Playing as a regular trooper in Battlefront 2 will be more enjoyable, according to DICE, thanks to deeper customization options and actual class options. This means you can choose specific classes and tailor them to your playstyle, a little like in EA’s own Battlefield 1. Basic troopers will have different loadouts and some small-impact abilities too, so you’ll be able to tinker around and make them more ‘your style’. There will be Elite classes too, which you’ll likely be able to play as in limited numbers, much like in the original. Pre-order bonuses tell us that some of these Elite classes are: Elite Officer, Heavy Metal, Armored Assault, and Master Specialist. You’ll also be able to form squads, and have basic combat tactics - the aim here is to make it easier for a bunch of regular Joes to take down a hero, if they’re properly coordinated.

New Trailer. I’m all over this game.

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I like that the story seems to be Empire based rather than the whiny rebel scum.

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I’d like to like this more than the once…

Just finished reading the Thrawn book and it’s similar. Eyes from an empire perspective. Wasn’t bad to be imperial…

The action begins in early October

The wait is almost over. In only a few days, you’ll be blasting battle droids, shooting down TIE fighters, and overcoming legions of First Order stormtroopers in the Star Wars ™ Battlefront™ II Beta on PlayStation 4, Xbox One, and PC.

Players who pre-ordered before October can start playing on October 4, while the Beta opens for everyone else on October 6. The Beta closes October 9.

All three cinematic eras of Star Wars ™ will be available to experience in four distinct modes. Here’s what’s included:

Galactic Assault on Naboo

Galactic Assault is Star Wars Battlefront II’s 20 vs. 20 multi-stage mode. In the Beta, you’ll be sampling the Naboo: Theed map, playing as a Clone trooper or Separatist droid in a desperate battle for control of the royal palace. You’ll earn Battle Points as you defeat foes and redeem them to summon vehicles, upgrade to reinforcements like the B2 Super Battle Droid, and become a hero like Rey… or a villain like Darth Maul.

Starfighter Assault on Fondor

In Starfighter Assault, you’ll join squadrons of teammates in a battle to defend an Imperial Star Destroyer in the space over Fondor… or destroy it You’ll get your first chance to try out Star Wars Battlefront II’s three new starfighter classes and pilot Hero Ships from the Prequel Trilogy, Original Trilogy, and the New Trilogy.

Strike on Takodana

You’ll also get your hands on Strike mode in the new Takodana map, where the Resistance and First Order battle around Maz Kanata’s castle. Strike is a class-based mode – no heroes allowed. Instead, players rely the unique skills of the Assault, Heavy, Specialist, and Officer, utilizing teamwork to seize objectives.

Arcade on Naboo

Finally, you’ll get a chance to sample Arcade Mode on Naboo, where one or two players take on groups of AI opponents. You’ll be able to try out two Arcade options: a team battle with AI allies and enemies, and a one-vs. many scenario pitting the player against a tide of foes. There’s even couch co-op for players on PlayStation 4 and Xbox One.

If you’re playing in PC, here are the system requirements:

Minimum Requirements

OS: 64-bit Windows 7 SP1, Windows 8.1 and Windows 10
Processor (AMD): AMD FX-6350
Processor (Intel): Intel Core i5 6600K
Memory: 8GB RAM
Graphics card (AMD): AMD Radeon™ HD 7850 2GB
Graphics card (NVIDIA): NVIDIA GeForce® GTX 660 2GB
DirectX: 11.0 Compatible video card or equivalent
Online Connection Requirements: 512 KBPS or faster Internet connection
Hard-drive space: 55GB

Recommended Requirements

OS: 64-bit Windows 10 or later
Processor (AMD): AMD FX 8350 Wraith
Processor (Intel): Intel Core i7 6700 or equivalent
Memory: 16GB RAM
Graphics card (AMD): AMD Radeon™ RX 480 4GB
Graphics card (NVIDIA): NVIDIA GeForce® GTX 1060 3GB
DirectX: 11.1 Compatible video card or equivalent
Online Connection Requirements: 512 KBPS or faster Internet connection
Hard-drive space: 55GB

The Star Wars Battlefront II Beta is among the biggest ever distributed by EA, so be mindful that downloading and installing will take a bit - so plan accordingly!

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It really gets into it around 4 minutes. I’m so fucking sick of the loot crate system. It’s really turned me off new games and I’m even playing older games on the GF PC when I have time.

The first Reddit comment sums it up well:

"I thought adding straight-up P2W elements was bad enough on its own, but basing the whole progression system on lootboxes? They’re really pushing the envelope.

You literally can’t unlock anything through normal progression, or based on perfomance. You need to gamble at lootboxes to get somewhere.

The class leveling is completely based on lootboxes. This means you could be playing one class for hours and still be stuck on first level because you’ve got shit luck and didn’t spend enough money to mitigate it."

Is it me or was that beta complete crap

I enjoyed the gameplay.

I think another redditor summed it up quite well by saying (paraphrased from memory):
The gameplay is very enjoyable but as soon as you start to understand the meta it completely put me off.

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