PUBG Mega Thread

Had some great games throughout the weekend. Most I got #5 or less. One or two second place finishes. Just couldn’t close the deal for the dinner. Ughhhhh. Still fun as hell Even without the win. Game is running great on the PC side of things.

woooo got a kill… good games fellas

The point gain is directly proportional to the level of potato you are.

So like, a complete potato goes 30s without managing to commit suicide?
10pts.

Redesigned the Energy Drink! Hopefully FPS picks up a bit

Xbox players,

First and foremost THANK YOU for your patience and perseverance over these last few weeks. We recognize and fully understand the challenges while playing through some of the more impactful issues, and appreciate your persistence and continued support throughout. We have been hard at work on this patch, and we wanted to take the time necessary to ensure stability before rolling it out into Xbox Game Preview. This update brings a number of fixes that you’ve been asking for, alongside continued optimization, stability and UI improvements. We have also included initial support for Game DVR, where you can enable automatic recording of gameplay highlights. Find out more information about Game DVR and using Upload Studio at: https://support.xbox.com/en-US/xbox-one/apps/upload-studio-info.

This patch will be live at 6PM KST / 1AM PST / 10AM CET today.
Please restart your Xbox after the patch goes live to get the update.

Gameplay

  • Introduced multiple pre-match starting locations in order to optimize both server and game client performance
  • Weapons are removed from the starting island prior to the match starting
  • Game DVR is now supported for automatic recording of gameplay highlights. This feature must be enabled within the Options / Settings menu.
  • We continue to listen to your vehicle feedback and have lowered the damage taken from objects throughout the world such as rocks, trees, and uneven terrain
  • Adjusted the sound effects of both water and red-zone bombing
  • Party matchmaking is now influenced by the player’s MMR
  • Adjusted long-range blood VFX back to the original colors

UI/UX

  • Improved visibility of squad member colors (yellow, orange, blue and green)
  • Players can use the right thumbstick to rotate their character model during customization
  • When customizing character appearance, the D-Pad can be held to switch between menus
  • Preview is supported when customizing appearance or creating a new character

Items

  • Updated the design of the energy drink

Bug Fixes

  • Fixed water sound effects
  • Fixed Red Zone disappearing immediately after it starts
  • Fixed random character teleportation following initial landing
  • Fixed an issue where some doors could not be entered despite appearing open
  • Fixed issue of recovery and boost items being able to be used when underwater
  • Fixed the character animations when transitioning from jump-prone to standing
  • Fixed unexpected character death caused by falling while moving
  • Fixed areas of fencing where specific sides could not be penetrated by bullets
  • Fixed buildings with missing stairs
  • Fixed bug which caused objects to float in the air
  • Fixed areas of terrain which were causing player characters to become stuck
  • Fixed an issue which prevented team members being displayed following acceptance of an invite
  • Fixed the issue of revive being cancelled unintentionally
  • Fixed hand animations when reloading/shooting the Kar98 in a prone position
  • Fixed the issue limiting peak parachuting speed in FPP mode
  • Fixed character animations when moving from prone to entering a vehicle

Optimization / Stability

  • Optimized textures, landscapes and buildings throughout the island to improve performance
  • Fixed a crash occurring when HDR was enabled
  • Fixed a frozen character issue when reconnecting following a crash
  • Fixed a crash occurring when the player opened their inventory
  • Fixed a crash occurring when the spectated player was using a scope

Localization

  • Applied new Russian, Japanese and Chinese (simplified/traditional) fonts
  • Japanese only: Adjusted the Katakana font
  • Japanese only: Fixed incorrect order of wording during object interactions
  • Portuguese only: Fixed the display of height meter when parachuting

Known Issues

  • B button incorrectly displayed to cut parachute cable; this should be X
  • When viewing the map, the X, Y, and B buttons are fully functional – please be aware that this can cause you to exit the plane or vehicle whilst in motion. Please only use the map button to return to gameplay until this is resolved.
1 Like

Thanks for the potato version

2 Likes

Just figured…whatever.

1 Like

Driving skills


Full potato

Xbox players,
We are releasing this hotfix patch today to resolve bugs introduced in the most recent update. Thanks to all of the community for the feedback and continued support of PUBG on Xbox One!

The servers will be in maintenance from 5PM KST / 1AM PDT / 9AM CET in preparation for the new patch. It will take about 30 minutes.
Please restart your Xbox after the patch goes live to get the update. Apologies for the inconvenience.

Bug fixes
Fixed issue where player revival would continue despite interruption
Fixed repeating sounds from footsteps or when reloading Kar98k, Revolver, or Shotgun
Fixed issue where (B) and (Y) buttons remained active in gameplay while in the map view
Fixed issue where the parachute cable would not disappear following a landing in water
Fixed issue where the player could not cut the parachute cable when becoming stuck during landing

Known Issues
Pressing the (B) button while in the Settings menu will cause the player to exit the plane

How is Grex alive after that parking job, lol.

@PUBGPlayers anyone down for a few games today? Enjoying a day off shooting people in the face!!!.. and running them over. Either way…

@catsweat

I came across this. It is completely different than what I was talking about but may help you.

2 Likes

@beers_and_leafs and I had a really weird drop into Georopol (aka GRGPol). Plane was a bit away and we had to use our chute to glide there. We barely made it. Go to get in the first house…A squad was already in. I have no idea how that was even possible as I jumped as soon as I was able to (it was an immediate jump thing).

Neither of us saw a squad going there. There’s no way they could of glided there without us seeing them as the distance was so far from the plane’s path.

It was really weird.

2 Likes

I glitched and was free falling in the floor. @Elgr8one had to save me.

Yeah that was fucked. The only thing I can think of is they went straight down, got a vehicle and drove there without us even noticing. And, they had time to loot first.

But, on a good note, this was fun…

Not sure why the embedding won’t work.

1 Like

I still don’t understand how as I was watching those buildings the entire drop. Shouldn’t I have seen the car? Or the Players enter?

Most likely it was just a PUBG render issue.

Unless they went straight down to the warehouses and got that buggie, and they drove it there before it rendered in for us.

IDK, just another PUBG Fuckery thing.

Dropped early and drove there would be my vote.

2 Likes

https://mapbeta.playbattlegrounds.com/

4X4KM MAP BETA KEY REDEMPTION
This 4x4km Island map is our smallest map to date and will create a much more intense, fast-paced Battle Royale experience. We want to get Codename: Savage in the hands of our players early so that we can get your feedback. With that feedback we can iterate, optimize and make it a great experience for everyone!

We’re not letting everyone in, and we have a limited number of keys to distribute during our testing phases. Double check the URL for this website to make sure it matches the one we’ve announced. Don’t get scammed! GL HF!

To claim your beta code, link your Steam account. You must own PUBG on Steam and your profile must be set to public during this process.